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December 6th Patch Notes
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BRIEF NO: 0110
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Hammer & Sickle Melee weapon, Onslaught on all platforms, 100 Percenter Challenges, new Prestige Shop content, new Zombies updates, and more.
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BRIEF NO: 0108
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Week Two of The Haunting limited-time event begins.
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BRIEF NO: 0107
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Sink your teeth into Nuketown Halloween, Scream Deathmatch, Infected, Halloween Prop Hunt, Hallows’ Eve Outbreak, Halloween Zombies updates, and more.
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BRIEF NO: 0105
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Gameplay improvements, Wonder Weapon upgrade details, Prestige Shop updates + more, plus a look at tomorrow’s new playlists.
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New MP maps, new weapons, the finale of Black Ops Cold War Zombies, Alex Mason’s return, and much more. It’s all here.
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Get ready for Season Six on Oct. 7th!
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Complete all challenges in Black Ops Cold War or Warzone to unlock new rewards, including the latest melee weapon.
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Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.
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August 21, 2015
Good morning!
If you tuned into last night’s Periscope broadcast, you’ll know that we’ve got a few surprises in store for you today.
For starters, we’re upping the level cap to Major (Level 34). Gating progression like this has helped glean invaluable information about how people progress through the game and how we should fine-tune our balancing, so thank you!
Also, while we see that you’ve been having a good time with Combine, Hunted and Evac, we feel that it’s time to add something new to the mix. That’s why we’re introducing a new map into the rotation: Stronghold. Welcome to your very own high-tech Swiss chateau in the frozen, mountainous Alps. It features an asymmetrical design with a mix of exposed sightlines and tight, close quarters.
What goes great with your own Swiss chateau? Why a robot whose arm can transform into a mini-gun, of course! Today, we’ll introduce you to Reaper – here’s what you need to know:
One final addition today – and one that we know that many of you will appreciate – is the introduction of the game mode, Uplink. This is where players face off in an effort to send a satellite careening into an enemy’s goal. We hope that you enjoy our take on this fan favorite.
We’ve said it before, but it bears repeating: this Beta is a work-in-progress and a development tool that will ultimately help us fashion a better Day One experience. Keep your feedback coming and of course, enjoy yourself along the way!
Treyarch