BRIEF NO:

December 6th Patch Notes

ACTIONS TAKEN:

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DECLASSIFIED:

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BRIEF NO: 0110

November 2nd Update

NOTES:

Hammer & Sickle Melee weapon, Onslaught on all platforms, 100 Percenter Challenges, new Prestige Shop content, new Zombies updates, and more.

ACTIONS TAKEN:

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BRIEF NO: 0108

Oct. 26, 2021 Patch Notes

NOTES:

Week Two of The Haunting limited-time event begins.

ACTIONS TAKEN:

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BRIEF NO: 0107

The Haunting Returns

NOTES:

Sink your teeth into Nuketown Halloween, Scream Deathmatch, Infected, Halloween Prop Hunt, Hallows’ Eve Outbreak, Halloween Zombies updates, and more.

ACTIONS TAKEN:

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BRIEF NO: 0104

Oct. 13 2021 Patch Notes

NOTES:

Gameplay improvements, Wonder Weapon upgrade details, Prestige Shop updates + more, plus a look at tomorrow’s new playlists.

ACTIONS TAKEN:

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BRIEF NO: 0103

Season Six Arrives Oct. 7

NOTES:

New MP maps, new weapons, the finale of Black Ops Cold War Zombies, Alex Mason’s return, and much more. It’s all here.

ACTIONS TAKEN:

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BRIEF NO: 0102

Sept. 30 Patch Notes

NOTES:

Get ready for Season Six on Oct. 7th!

ACTIONS TAKEN:

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BRIEF NO: 0101

The Numbers Event is Here

NOTES:

Complete all challenges in Black Ops Cold War or Warzone to unlock new rewards, including the latest melee weapon.

ACTIONS TAKEN:

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BRIEF NO: 0100

Sept. 16, 2021 Patch Notes

NOTES:

Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

Contracts Arrive in Black Ops 4 on June 25th

Contracts Arrive in Black Ops 4 on June 25th

Starting next week on all platforms, we’re launching Contracts in Call of Duty®: Black Ops 4 to give players new ways to earn in-game rewards through rotating daily challenges. We’ve heard the community’s requests for more rewards through gameplay in all modes, and we’re expanding Contracts to provide new benefits for playing Multiplayer, Blackout, Zombies, and World League.

 

 

Here’s everything you need to know about the new Contracts system coming to Black Ops 4:

  • Earn More Rewards in All Modes: Contracts will be available in Multiplayer, Blackout, Zombies, and World League, each with their own unique challenges to complete. Players will be able to jump from mode to mode to complete Contracts in any order they like.
  • Daily and Active Contracts:  Players will have a global Daily Contract and six additional Contracts to choose from in each of the four modes, for up to 28 Contracts available to complete at any given time. Up to three Contracts can be active at once, including two player-selected Contracts and one Daily Contract for each game mode.
  • Contract Availability:
    • Daily Contracts will refresh every 24 hours. Players must complete their Daily Contract in each mode before the refresh, when a new Daily Contract will take its place.
    • Activated Contracts will refresh at a regular interval, and any of these Contracts can be swapped out for another while retaining progress made until the Contract pool refreshes. Currently activated Contracts will never expire, and progress made toward inactive Contracts will be lost when the pool refreshes.
  • Standard vs. Hard Contracts: Players will be able to activate two types of Contracts aside from the Daily Contract in each game mode. Standard Contracts will provide a moderate challenge that can be completed fairly quickly, while Hard Contracts will put your skills to the test with more rewards to earn for completion. Here’s an example of a Hard Contract in Blackout:

 

 

  • Contract Earnings: Rewards from completing a Contract can include:
    • Reserve Cases (one or more, based on the challenge required)
    • Bonus XP in Multiplayer, Zombies, and World League
    • Bonus Nebulium Plasma in Zombies
    • Bonus Merits in Blackout
  • Reserve Earn Rate and Daily Tier Skips: On top of the new Contracts system, players will continue to earn Reserve Cases at a constant rate through gameplay. Players will also continue to earn Daily Tier Skips, which will still be awarded for the first win in Multiplayer or League Play, first Merit earned in Blackout, or for reaching round 15 in Classic Zombies.
  • Zombies Rewards: Daily Contracts will replace Daily Callings in Zombies, giving players new ways to earn Reserves, Zombies XP, and Nebulium Plasma in addition to the mode’s extra Daily Tier Skip. The second Daily Tier Skip in Zombies will now be awarded when the Zombies Daily Contract is completed.

 

 

With up to 28 Contracts to complete at any given time and new opportunities to unlock Reserves through gameplay in all modes, players will have more ways to earn in-game rewards than ever just by playing the game – the more you play, the more you earn.

 

Unlock More New Weapons

In addition to Contracts, we’re making changes to how new Weapon Bribes will work in the future. In an upcoming update, we’ll introduce the new Ultra Weapon Bribe that will first reward a Black Market weapon that you don’t own. Once you own any variant (base version, MKII, etc.) of all Black Market weapons in the game, Ultra Weapon Bribes will then reward a MKII Weapon, Mastercraft, or other variant that you haven’t unlocked yet.

Standard Weapon Bribes will continue to work as they currently do, and all types of Weapon Bribes will remain duplicate-protected until the player already owns every Black Market weapon, MKII Weapon, and Mastercraft in the game.

We’re planning to introduce a new special event later in Operation Spectre Rising which will include an earnable Ultra Weapon Bribe through Contraband, and players can expect to earn additional Ultra Weapon Bribes in the future to add more Black Market weapons to their collection.

 

Stay Connected

Thanks as always for your continued feedback and support, and get ready to jump into the new Contracts system with the entire Black Ops 4 community on June 25th!

 

Stay connected for the latest studio intel as soon as it drops:

Twitter: http://twitter.com/Treyarch

Facebook: http://fb.com/Treyarch

Instagram: http://instagram.com/Treyarch

Reddit: http://reddit.com/u/Treyarch_official

Web: http://www.Treyarch.com

- Treyarch

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