BRIEF NO:

The Haunting Returns

ACTIONS TAKEN:

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DECLASSIFIED:

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BRIEF NO: 0104

Oct. 13 2021 Patch Notes

NOTES:

Gameplay improvements, Wonder Weapon upgrade details, Prestige Shop updates + more, plus a look at tomorrow’s new playlists.

ACTIONS TAKEN:

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BRIEF NO: 0103

Season Six Arrives Oct. 7

NOTES:

New MP maps, new weapons, the finale of Black Ops Cold War Zombies, Alex Mason’s return, and much more. It’s all here.

ACTIONS TAKEN:

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BRIEF NO: 0102

Sept. 30 Patch Notes

NOTES:

Get ready for Season Six on Oct. 7th!

ACTIONS TAKEN:

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BRIEF NO: 0101

The Numbers Event is Here

NOTES:

Complete all challenges in Black Ops Cold War or Warzone to unlock new rewards, including the latest melee weapon.

ACTIONS TAKEN:

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BRIEF NO: 0100

Sept. 16, 2021 Patch Notes

NOTES:

Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.

ACTIONS TAKEN:

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BRIEF NO: 0099

Sept. 10, 2021 Patch Notes

NOTES:

2XP + 2WXP Weekend begins, plus additional MP & Zombies updates and TEC-9 tuning.

ACTIONS TAKEN:

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BRIEF NO: 0098

Incoming: Season Five Reloaded

NOTES:

Get ready for Zoo and Demolition in MP, new ways to play every pillar of Zombies, new Prestige Shop rewards, The Numbers Event, a new Melee weapon, and more.

ACTIONS TAKEN:

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BRIEF NO: 0097

Season Five Reloaded Begins Sept. 9

NOTES:

Plus Season Five Moshpit, new Gunfight Tournament, new Throwback Moshpit, and 2XP Weekend incoming!

ACTIONS TAKEN:

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Sept. 10, 2021 Patch Notes

2XP + 2WXP WEEKEND NOW LIVE

We’re celebrating the launch of Season Five Reloaded with Double XP and Double Weapon XP this weekend in Black Ops Cold War and Warzone! Jump in and level up twice as fast, now live through 10AM PT Monday, September 13th.

We’ve also added some new stability fixes and gameplay improvements in MP and Zombies, as well as a further adjustment for the TEC-9 SMG that applies our recent damage reduction for the Full-Auto Repeater Muzzle at all ranges. If you’ve experienced some crashes in Demolition since the mode went live, those should also be fixed now for a smoother experience.

Read on below to see what’s new in today’s update:

 

GLOBAL

Weapons

  • TEC-9 SMG
    • Full-Auto Repeater Muzzle
      • Addressed an issue where the Full-Auto Repeater Muzzle attachment’s damage reduction was not properly applied to shots fired outside of the initial damage range. Reduced damage now applies to all ranges.

 

Personalization

  • Added additional metadata to Calling Cards and Emblems.

 

MULTIPLAYER

Stability

  • Added stability fixes for crashes in Demolition and Double Agent.

 

ZOMBIES

Stability

  • Added stability fixes for an issue related to ranged zombie attacks.

 

Gameplay

  • The player's weapon Pack-a-Punch level will now be taken into account when determining which weapon is used during Last Stand.

 

Round-Based Maps

  • “Mauer Der Toten”
    • Closed an exploit that could cause zombies to ignore the player.

 

Outbreak

  • Gameplay
    • Added Chalices to Outbreak as new potential rewards to instantly Pack-a-Punch your weapons. [Sept. 8]
  • Armada
    • Added a short depth delay before players bleed out when going down while in water.

 

Dead Ops Arcade 3

  • Stability
    • Added new stability improvements and exploit fixes.
  • Gameplay
    • Addressed an issue where the Mamaback was hoarding gold, preventing it from spawning as expected.
    • Addressed another issue where a Wolf could kill the player with one attack.
    • Removed unwanted latency that would occur during a Meatball split which might allow a Meatball to not be visible for 0.5 seconds.

 

- Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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