Feb. 6 Patch Notes Feature Image
Feb. 6 Patch Notes Feature Image

Feb. 6 Patch Notes

As Double XP Weekend continues, today’s update delivers new crash fixes for “Firebase Z” in Zombies and for Gunfight in MP, as well as a tweak to movement following yesterday’s adjustments. Read on to see what’s new:

 

MULTIPLAYER

Movement

  • Slightly reduced penalties to speed and jump height when landing from a jump.

 

Stability

  • Fixed a rare crash related to Gunfight.

 

Scorestreaks

  • Care Package
    • Addressed an issue where shooting down a Care Package helicopter with a launcher would not destroy it.

 

ZOMBIES

Stability

  • Fixed multiple crashes related to Jump Pads, Assault Rounds, Essence Traps, Tombstone Soda, Hellhounds, and the Mimic in “Firebase Z.”

 

Enemies

  • Addressed an issue where the Orda would not fire its secondary attacks appropriately.

 

Gameplay

  • Addressed issues that allowed the player to get on top of the Fire Control Unit in the Defense Lines.

 

General

  • Addressed an issue with Medals showing incorrect info (Fake Out, Hold the Line).
  • Fixed description tab time and score limit for multiple modes.

 

- Treyarch

 

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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