BRIEF NO:

The Numbers Event is Here

ACTIONS TAKEN:

READ FULL DOCUMENT

DECLASSIFIED:

Signature

BRIEF NO: 0100

Sept. 16, 2021 Patch Notes

NOTES:

Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0099

Sept. 10, 2021 Patch Notes

NOTES:

2XP + 2WXP Weekend begins, plus additional MP & Zombies updates and TEC-9 tuning.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0098

Incoming: Season Five Reloaded

NOTES:

Get ready for Zoo and Demolition in MP, new ways to play every pillar of Zombies, new Prestige Shop rewards, The Numbers Event, a new Melee weapon, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0097

Season Five Reloaded Begins Sept. 9

NOTES:

Plus Season Five Moshpit, new Gunfight Tournament, new Throwback Moshpit, and 2XP Weekend incoming!

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0096

August 26, 2021 Patch Notes

NOTES:

Drive-In 24/7, Double Agent: Melee, Knife Fight 3v3, Zombies fixes, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0095

August 19, 2021 Patch Notes

NOTES:

Slums 24/7, Face Off Showroom 24/7, a new Gunfight Tournament, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0094

August 17, 2021 Patch Notes

NOTES:

Zombies updates, Double Agent stability improvements, Agency Suppressor tuning, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0093

Your Guide to Season Five

NOTES:

Five free maps, new weapons, new Battle Pass, Double Agent mode, plus all-new content in Zombies, Outbreak, Onslaught, and Dead Ops Arcade 3 incoming.

ACTIONS TAKEN:

READ FULL DOCUMENT

Nov. 21 Patch Notes

In today’s update, we’ve implemented various bug fixes and Zombies updates, including the restoration of Tier III Ring of Fire’s ability to pull from stock ammo for Wonder Weapons. Read on for what’s new:

ZOMBIES

  • Stability
    • Added various stability fixes.
  • Field Upgrades
    • Addressed an issue that prevented Wonder Weapons from pulling ammo from the stock while using Tier III Ring of Fire.
  • Enemy AI
    • Addressed an issue that could cause zombies to stop attacking players after taking the Anomaly to the Dark Aether.
    • Addressed an issue that rarely caused Megaton to spawn near players unexpectedly.
    • Addressed an issue that caused incorrect Armor damage feedback for Heavy Zombies.
  • Intel
    • Addressed multiple issues with the Intel tab in the Barracks.
  • Exfil
    • Addressed an issue that could prevent zombies from not making it to the exfil location.
  • Dead Ops Arcade
    • Addressed an issue where score was not being properly awarded.
    • Addressed an issue where the player could die by taking fall damage in the Silverback Slideways bonus room.
  • Miscellaneous
    • Addressed an issue that prevented certain Spectral Reflections from appearing in the map.

 

MULTIPLAYER

  • Fireteam: Dirty Bomb
    • Addressed an issue where the second match of Fireteam: Dirty Bomb could place the player into a Combined Arms lobby.

 

GLOBAL

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.