BRIEF NO:

December 6th Patch Notes

ACTIONS TAKEN:

READ FULL DOCUMENT

DECLASSIFIED:

Signature

BRIEF NO: 0110

November 2nd Update

NOTES:

Hammer & Sickle Melee weapon, Onslaught on all platforms, 100 Percenter Challenges, new Prestige Shop content, new Zombies updates, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0108

Oct. 26, 2021 Patch Notes

NOTES:

Week Two of The Haunting limited-time event begins.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0107

The Haunting Returns

NOTES:

Sink your teeth into Nuketown Halloween, Scream Deathmatch, Infected, Halloween Prop Hunt, Hallows’ Eve Outbreak, Halloween Zombies updates, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0105

Oct. 13 2021 Patch Notes

NOTES:

Gameplay improvements, Wonder Weapon upgrade details, Prestige Shop updates + more, plus a look at tomorrow’s new playlists.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0104

Season Six Arrives Oct. 7

NOTES:

New MP maps, new weapons, the finale of Black Ops Cold War Zombies, Alex Mason’s return, and much more. It’s all here.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0103

Sept. 30 Patch Notes

NOTES:

Get ready for Season Six on Oct. 7th!

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0101

The Numbers Event is Here

NOTES:

Complete all challenges in Black Ops Cold War or Warzone to unlock new rewards, including the latest melee weapon.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0100

Sept. 16, 2021 Patch Notes

NOTES:

Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.

ACTIONS TAKEN:

READ FULL DOCUMENT

Nov. 21 Patch Notes

In today’s update, we’ve implemented various bug fixes and Zombies updates, including the restoration of Tier III Ring of Fire’s ability to pull from stock ammo for Wonder Weapons. Read on for what’s new:

ZOMBIES

  • Stability
    • Added various stability fixes.
  • Field Upgrades
    • Addressed an issue that prevented Wonder Weapons from pulling ammo from the stock while using Tier III Ring of Fire.
  • Enemy AI
    • Addressed an issue that could cause zombies to stop attacking players after taking the Anomaly to the Dark Aether.
    • Addressed an issue that rarely caused Megaton to spawn near players unexpectedly.
    • Addressed an issue that caused incorrect Armor damage feedback for Heavy Zombies.
  • Intel
    • Addressed multiple issues with the Intel tab in the Barracks.
  • Exfil
    • Addressed an issue that could prevent zombies from not making it to the exfil location.
  • Dead Ops Arcade
    • Addressed an issue where score was not being properly awarded.
    • Addressed an issue where the player could die by taking fall damage in the Silverback Slideways bonus room.
  • Miscellaneous
    • Addressed an issue that prevented certain Spectral Reflections from appearing in the map.

 

MULTIPLAYER

  • Fireteam: Dirty Bomb
    • Addressed an issue where the second match of Fireteam: Dirty Bomb could place the player into a Combined Arms lobby.

 

GLOBAL

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.

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