BRIEF NO:

Dec. 9 Patch Notes

ACTIONS TAKEN:

READ FULL DOCUMENT

DECLASSIFIED:

Signature

BRIEF NO: 0031

Dec. 8 Update: Prepare for Season One

NOTES:

Quality-of-life improvements, stability & bug fixes and more, plus free bundles and 2XP + 2WXP Weekend incoming!

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0030

Nov 30. Patch Notes

NOTES:

Global Weapon XP earn rates increased, Zombies Weapon XP improvements, and an out-of-bounds fix for Nuketown.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0029

Nov 25. Patch Notes

NOTES:

Hardcore Nuketown ’84, stability improvements, and Zombies tuning.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0028

Nuketown ’84 is Now Live!

NOTES:

The iconic 6v6 map is reimagined in Black Ops Cold War, free for everyone.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0027

Nov. 23 Patch Notes

NOTES:

Spawn updates, stability improvements, and bug fixes in MP and Zombies.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0026

Nov. 21 Patch Notes

NOTES:

Various fixes now live in Zombies and Multiplayer.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0025

Launch Week Patch Notes

NOTES:

See everything we’ve updated since launch and a preview of what we’re tracking.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0020

Oct. 18 Crossplay Open Beta Updates

NOTES:

All attachments unlocked, Open Beta extended 24 hours, 2XP continues, and new stability improvements added.

ACTIONS TAKEN:

READ FULL DOCUMENT

Nov. 21 Patch Notes

In today’s update, we’ve implemented various bug fixes and Zombies updates, including the restoration of Tier III Ring of Fire’s ability to pull from stock ammo for Wonder Weapons. Read on for what’s new:

ZOMBIES

  • Stability
    • Added various stability fixes.
  • Field Upgrades
    • Addressed an issue that prevented Wonder Weapons from pulling ammo from the stock while using Tier III Ring of Fire.
  • Enemy AI
    • Addressed an issue that could cause zombies to stop attacking players after taking the Anomaly to the Dark Aether.
    • Addressed an issue that rarely caused Megaton to spawn near players unexpectedly.
    • Addressed an issue that caused incorrect Armor damage feedback for Heavy Zombies.
  • Intel
    • Addressed multiple issues with the Intel tab in the Barracks.
  • Exfil
    • Addressed an issue that could prevent zombies from not making it to the exfil location.
  • Dead Ops Arcade
    • Addressed an issue where score was not being properly awarded.
    • Addressed an issue where the player could die by taking fall damage in the Silverback Slideways bonus room.
  • Miscellaneous
    • Addressed an issue that prevented certain Spectral Reflections from appearing in the map.

 

MULTIPLAYER

  • Fireteam: Dirty Bomb
    • Addressed an issue where the second match of Fireteam: Dirty Bomb could place the player into a Combined Arms lobby.

 

GLOBAL

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

Privacy Policy Update
We’ve updated our Privacy Policy. You can view the revised policy here. By continuing to use Activision’s websites, products or services, you acknowledge this revised Privacy Policy.
+