BRIEF NO:

Dec. 9 Patch Notes

ACTIONS TAKEN:

READ FULL DOCUMENT

DECLASSIFIED:

Signature

BRIEF NO: 0031

Dec. 8 Update: Prepare for Season One

NOTES:

Quality-of-life improvements, stability & bug fixes and more, plus free bundles and 2XP + 2WXP Weekend incoming!

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0030

Nov 30. Patch Notes

NOTES:

Global Weapon XP earn rates increased, Zombies Weapon XP improvements, and an out-of-bounds fix for Nuketown.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0029

Nov 25. Patch Notes

NOTES:

Hardcore Nuketown ’84, stability improvements, and Zombies tuning.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0028

Nuketown ’84 is Now Live!

NOTES:

The iconic 6v6 map is reimagined in Black Ops Cold War, free for everyone.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0027

Nov. 23 Patch Notes

NOTES:

Spawn updates, stability improvements, and bug fixes in MP and Zombies.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0026

Nov. 21 Patch Notes

NOTES:

Various fixes now live in Zombies and Multiplayer.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0025

Launch Week Patch Notes

NOTES:

See everything we’ve updated since launch and a preview of what we’re tracking.

ACTIONS TAKEN:

READ FULL DOCUMENT

BRIEF NO: 0020

Oct. 18 Crossplay Open Beta Updates

NOTES:

All attachments unlocked, Open Beta extended 24 hours, 2XP continues, and new stability improvements added.

ACTIONS TAKEN:

READ FULL DOCUMENT

Nov. 23 Patch Notes

Read on to see what’s new since our last update, and get ready for Nuketown '84 tomorrow at 10AM PT!

MULTIPLAYER

Spawns

  • Adjusted Hardpoint spawn logic to reduce average travel time to active Hardpoints.
  • Adjusted enemy weighting for spawns in Crossroads Strike and Armada Strike.

Fireteam: Dirty Bomb

  • Addressed a UI error that could sometimes occur when loading into a match of Fireteam: Dirty Bomb on Ruka.

Perks

  • Addressed an issue that would prevent Flak Jacket from properly protecting the player from explosive damage in Hardcore modes.

 

ZOMBIES

Field Upgrades

  • Addressed an issue where the player could earn Field Upgrade charge while their Ring of Fire was currently activated.

Enemies

  • Addressed an issue that sometimes caused zombies to use their ranged attack unexpectedly.
  • Addressed a rare issue that could rarely cause the Megaton to be permanently invincible after splitting.

Stability

  • Added various stability fixes.

 

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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