BRIEF NO:

Feb. 26 Patch Notes

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BRIEF NO: 0055

Season Two Details + Patch Notes

NOTES:

Dive into everything Season Two has to offer, starting Feb. 25th.

ACTIONS TAKEN:

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BRIEF NO: 0053

Feb. 13 Patch Notes

NOTES:

Zombies fixes, League Play updates, UI improvements, and more.

ACTIONS TAKEN:

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BRIEF NO: 0052

The CDL 2021 Season Begins

NOTES:

Plus new Kiss Confirmed mode, League Play updates, MP and Zombies improvements, and Double Weapon XP Weekend incoming.

ACTIONS TAKEN:

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BRIEF NO: 0051

Feb. 10 Patch Notes

NOTES:

New bugs fixes and improvements in Multiplayer, League Play, and Zombies.

ACTIONS TAKEN:

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BRIEF NO: 0050

Feb. 9 Patch Notes

NOTES:

New League Play restrictions + Zombies improvements and fixes.

ACTIONS TAKEN:

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BRIEF NO: 0047

Feb. 5 Patch Notes

NOTES:

Zombies Easter Egg main quest enabled, new Prestige Shop content, Zombies updates + more.

ACTIONS TAKEN:

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BRIEF NO: 0046

Warzone Season One - Midseason Patch Notes

NOTES:

As Season One continues, a fix to infinite stim glitch is on its way, alongside a number of other awaited changes.

ACTIONS TAKEN:

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BRIEF NO: 0045

Season One Reloaded Continues Feb. 4TH

NOTES:

"Firebase Z” comes to Zombies, Express arrives in Multiplayer, plus new modes and playlists, more Prop Hunt maps, Nuketown ’84 added to Gunfight, and much more.

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Feb. 10 Patch Notes

Today’s Black Ops Cold War update delivers new bug fixes and adjustments to Multiplayer, League Play, and Zombies for a smoother experience across the board. This includes additional stability improvements and exploit fixes in “Firebase Z,” as well as a fix for the “Spycraft” Daily Challenge in Multiplayer.

Here’s what’s new today:

 

MULTIPLAYER

Challenges

  • “Spycraft” Daily Challenge can now be completed properly by hacking 5 enemy Field Upgrades.

 

LEAGUE PLAY

Parties

  • Addressed an issue where the party leader backing out of a queue could cause the party to disband.

 

Create-a-Class

  • Addressed an issue where League Play Create-a-Class could incorrectly revert to default Multiplayer classes instead of CDL classes after a match.

 

UI

  • Addressed an issue where players could see Victory Flames even when the player was not on a win streak.
  • Addressed an issue with "Bronze" and "Level 1" showing up in different places even though a player had not completed Placement Matches yet.
  • Addressed controller-related issues with the Rank UI element being offset.

 

ZOMBIES

Stability

  • Fixed crashes related to the Mimic and Assault Rounds.

 

Gameplay

  • Closed an exploit where a player could teleport out of the Village using Aether Shroud Tier III.
  • Closed an exploit where a player could become invulnerable to damage after using a Molotov and a Chopper Gunner.
  • Addressed a rare issue that caused players to lose their weapon when re-rolling attachments at the Arsenal.

 

Perks

  • Tombstone Soda
    • Addressed an issue where shadow form visual effects could stay active when viewed as a spectating player.

 

- Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

 

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