BRIEF NO:

December 6th Patch Notes

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BRIEF NO: 0110

November 2nd Update

NOTES:

Hammer & Sickle Melee weapon, Onslaught on all platforms, 100 Percenter Challenges, new Prestige Shop content, new Zombies updates, and more.

ACTIONS TAKEN:

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BRIEF NO: 0108

Oct. 26, 2021 Patch Notes

NOTES:

Week Two of The Haunting limited-time event begins.

ACTIONS TAKEN:

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BRIEF NO: 0107

The Haunting Returns

NOTES:

Sink your teeth into Nuketown Halloween, Scream Deathmatch, Infected, Halloween Prop Hunt, Hallows’ Eve Outbreak, Halloween Zombies updates, and more.

ACTIONS TAKEN:

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BRIEF NO: 0104

Oct. 13 2021 Patch Notes

NOTES:

Gameplay improvements, Wonder Weapon upgrade details, Prestige Shop updates + more, plus a look at tomorrow’s new playlists.

ACTIONS TAKEN:

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BRIEF NO: 0103

Season Six Arrives Oct. 7

NOTES:

New MP maps, new weapons, the finale of Black Ops Cold War Zombies, Alex Mason’s return, and much more. It’s all here.

ACTIONS TAKEN:

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BRIEF NO: 0102

Sept. 30 Patch Notes

NOTES:

Get ready for Season Six on Oct. 7th!

ACTIONS TAKEN:

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BRIEF NO: 0101

The Numbers Event is Here

NOTES:

Complete all challenges in Black Ops Cold War or Warzone to unlock new rewards, including the latest melee weapon.

ACTIONS TAKEN:

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BRIEF NO: 0100

Sept. 16, 2021 Patch Notes

NOTES:

Nuketown 12v12, Demolition, Zoo 24/7, Gunfight Blueprints, and more.

ACTIONS TAKEN:

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Feb. 5 Patch Notes

Following the launch of “Firebase Z,” Express, and much more in yesterday’s game content update, we’ve got a new update today with more additions, including new Prestige Shop content, Custom Game updates, a slight adjustment to jump movement, stability fixes for Express, and improvements for the H.A.R.P. Scorestreak in Multiplayer.

On the Zombies front, the “Firebase Z” main Easter Egg quest went live at 10AM PT today – happy hunting out there! We’ve also implemented several stability and bug fixes for the new map, plus new tuning adjustments for the RAI K-84, and the Mimic and Orda enemies.

Double XP is also live in Black Ops Cold War and Warzone all weekend long, starting at 10AM PT Friday, Feb. 5th through 10AM PT Monday, Feb. 8th. Enjoy the grind!

Here’s what’s new since our last update:

 

GLOBAL

Double XP Weekend

  • Double XP active in Black Ops Cold War and Warzone 10AM PT Feb. 5-8.

 

Prestige Shop

  • Added new Prestige Icons from previous Call of Duty titles to the Prestige Shop, including Prestige Icons from Black Ops 3 Zombies, Black Ops 4 Zombies, and Blackout.

 

MULTIPLAYER

Movement

  • Added a small speed penalty and jump height penalty after landing from a jump.
    • We will continue to monitor this change in the live environment and make further tuning changes as needed.

 

Custom Games

  • CDL Pro
    • Added CDL Pro Hardpoint, Search & Destroy, and Control modes featuring preset CDL classes and CDL competitive settings.
  • Gunfight
    • Enabled Gunfight in Custom Games.
  • General
    • Addressed a UI Error issue that could prevent players from saving custom settings in Custom Games.

 

Scorestreaks

  • H.A.R.P.
    • Mini-map will now properly display when a friendly H.A.R.P. is active, regardless of a UAV being active or not.
    • Addressed an issue where the Jammer Field Upgrade could cause players to disappear from the mini-map when a friendly H.A.R.P. was active.

 

Stability

  • Fixed a crash that could occur when joining Express in Split Screen.
  • Fixed a crash that could occur as the train exited the map on Express.

 

ZOMBIES

Main Quest

  • Enabled the main Easter Egg quest at 10AM PT Friday, Feb. 5th.

 

Stability

  • Added crash fixes related to Tombstone Soda, Napalm Strike, Artillery, and Exfil.

 

Enemies

  • Reduced the number of Manglers in earlier rounds.
  • Reduced the number of possible Mimic traps spawns around the map to reduce the frequency of encountering hidden Mimics.
  • Addressed an issue where a Mimic trap could spawn that didn't actually have a Mimic in it, resulting in an item on the ground that could not be interacted with.
  • Addressed an issue where the Mimic could throw the player out of gameplay space.
  • Addressed an issue where zombies would fail to path in the Motor Pool when only the Weapons Lab was opened.

 

Wonder Weapon

  • Reduced the number of shots required to trigger the Vortex explosion.
  • Addressed an issue with the RAI K-84 Vortex explosion damage being multiplied incorrectly.
  • Addressed an issue where a prompt would remain on Dr. Dimitri Kuhlklay during the Wonder Weapon quest.

 

Assault Rounds

  • Tuned Orda health values based on high rounds.
  • Decreased equipment damage against the Orda.

 

Gameplay

  • Addressed an issue where a player could bypass the buy door in the Village starting spawn area.

 

-Treyarch

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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