Season Two Takes Over on Feb. 25 Feature Image
Season Two Takes Over on Feb. 25 Feature Image

Season Two Takes Over on Feb. 25

SEASON TWO INCOMING

In just one week, Season Two takes over Black Ops Cold War and Warzone. Get ready for all-new content coming to Multiplayer and Zombies at launch on Feb. 25th:

  • Multiplayer:
    • New MP map: Apocalypse (6v6)
    • New MP mode: Gun Game
    • New Scorestreak: Death Machine
    • New Featured Playlist: Apocalypse 24/7
    • 20 new Multiplayer Season Challenges
  • Zombies:
    • New Zombies experience: Outbreak
    • New Skill Tiers: IV and V
    • New Aetherium Crystal types: Refined and Flawless
    • New Weapon Skills: Specials and Launchers
    • New Field Upgrade: Frenzied Guard
    • New Ammo Mod: Shatter Blast
    • New Support weapon: Death Machine
    • New Zombies Onslaught map: Apocalypse (PS4/PS5)
    • 20 new Zombies Season Challenges
    • New Outbreak Challenges
  • Global:
    • New Battle Pass including the new FARA 83 assault rifle and LC10 SMG
    • New Vehicles: Sedan and Light Truck
    • 4 New Prestige Levels
    • + much more throughout the season

Get all the details on everything to expect at the Call of Duty Blog, and get your first look at all the action in the official Season Two Gameplay Trailer:

 

 

Keep an eye on Twitter in the coming days for even more intel on what’s coming in Season Two, and be on the lookout for additional trailers and teasers between now and Feb. 25th. It’s about to get wild.

FINISH THE SEASON STRONG

Close out Season One with Double XP and Double Battle Pass XP this weekend in Black Ops Cold War, starting tomorrow at 10AM PT through Monday, Feb. 22nd!

Now’s your chance to complete the Season One Battle Pass, finish any remaining Season One Challenges in Multiplayer and Zombies at the Barracks, and reach Prestige Master. As a reminder, everyone’s Season Level restarts at the start of a new season at the latest Prestige Level they’ve achieved, so this weekend is the perfect time to hit your next Prestige milestone before the Season Two grind begins.

THROWBACK MOSHPIT DEBUTS + MORE

We’re introducing the new Throwback Moshpit playlist this week to send Season One off with a bang, featuring three fan-favorite maps on classic respawn modes. Jump in to play on Express, Raid, and Nuketown ‘84 in a moshpit of TDM, Domination, Kill Confirmed, and Hardpoint today through the end of Season One.

We’ve also implemented some additional League Play fixes, Zombies stability improvements, and an adjustment to potential Trophy System damage in our latest update – see below for the full list of changes.

Note: We’re currently investigating a visual bug that can incorrectly display a negative Gem balance or reset ranks in League Play. As always, you can get more info on this and other known issues we’re tracking at our Trello board here.

Here’s what’s new since our last update:

 

MULTIPLAYER

Field Upgrades

  • Trophy System
    • Reduced the amount of damage that the Trophy System Field Upgrade can deal to players.

 

LEAGUE PLAY

Create-a-Class

  • Addressed an issue that allowed certain Dual Wield weapons to be equipped in League Play.
  • Addressed an issue with preset classes appearing as Unbound in Create-a-Class.

 

UI

  • Addressed an issue with missing Rank icons in the Rank / Ladder UI display.
  • Addressed an issue that caused the "Events Processing" UI display to appear incorrectly.

 

ZOMBIES

Stability

  • Fixed crashes related to the Mangler, Plaguehound, Assault Rounds, and Essence Traps.

 

- Treyarch

 

* GAME FEATURES DESCRIBED ABOVE ARE BASED ON CURRENT IN-DEVELOPMENT FEATURES THAT ARE SUBJECT TO CHANGE BASED ON FINAL DEVELOPMENT CHANGES AND/OR GAME TUNING OR UPDATES THAT MAY REMOVE OR MODIFY SOME OR ALL OF THE ABOVE FEATURES.

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